User:Midnight Blaze V

"My mother is the Goddess of the Hunt! Ergo... my quarry never escapes."

- Ryan to Marshall

Abilities and Items
General Abilities= Ryan, as a demigod, has these abilities and traits:

ADHD: Ryan's supernatural alertness and keen senses that keep him ready for, and alive, in battle. It also lets him analyze his opponents fighting style as well as pick up minor details about an opponent, such as where their muscles tense so he can tell which direction they'll attack from. This is one general trait of demigods.

Dyslexia: Ryan's brain is "hard-wired" for reading divine Ancient Greek instead of mortal languages. However, his case is "mild" compared to most, as he enjoys reading as a hobby. This, along with ADHD, is a trait common to most demigods.

Limited Clairvoyance: Ryan is able to observe events in distant locations and times, although the clarity of what he sees depends on the phases of the moon due to his mother being the goddess of the moon. He occasionally takes the place of a different person in his visions (such as Orion).

Fighting Skills: Ryan is a naturally talented and expert swordsman, capable of holding his own against and even defeating larger, more experienced, and more powerful opponents, including gods and Titans as well as monsters. He was already a competent expert in amateur swordsmanship before arriving in Camp Half-Blood, but soon masters the Greek style that enables him to fight unpredictably and hold his own against multiple opponents.

Curse of Achilles: After unintentionally bathing in the River Styx, Ryan was given supernaturally superior speed and strength as well as invulnerability except for his vital spot opposite of the navel. With the Curse of Achilles, Ryan's own combat skills are enhanced to the point where he can single-handedly defeat entire armies as well as gods like Eris. Although he later surrenders the Curse as a sacrifice.

Empathy Link: Ryan has a psychic connection with his pet wolf, Dreamer, called an empathy link.


 * -|Demigod Abilities=

As a son of Artemis; one of the Twin Archers, Ryan is truly formidable demigod. He has a degree of divine authority over his mother's domains and subjects, granting him unique abilities never seen in some demigods. Both through his mother's authority and his own inherent power, Ryan's abilities include:

Moon-induced Abilities: Upon contact with moonlight (especially when the moon is full, during which he doesn’t need to be exposed to the moon), Ryan gains a disproportionate amount of superhuman strength, combat skill, clarity, endurance, and speed equaling a god, as he was able to fight and defeat Eris in this state. He was able to overcome Marshall and his siblings after they’d made the mistake of pushing him out into the moonlight, and effortlessly defeated them all. Though this is only temporary unless he’s fully beneath the moon and its glow. Furthermore, he can heal himself of most wounds or purge himself of poisons so long as he is in contact with moonlight; he can use this ability to heal anyone with whom he is in physical contact.

Gravitokinesis: With the power of the Moon within him, Ryan can control a variety of supernatural abilities based on the Moon, particularly the power to Manipulate the effect of Gravity
 * General Gravitokinesis – Ryan can strengthen/weaken/negate the effect Gravity has on himself as well as someone/thing of his focus, and can even emit a field of Gravity under his control, either making things around him heavier, lighter, or even weightless. By using this power, Ryan can move about as if he were standing on the moon or decrease his weight to increase his speed or jumping capabilities, make someone unable to move or lighter than air so they’re helpless, or enabling him to jump heights not normally possible, etc. He can use this power to make something heaver or lighter with a simple touch or channel it through his sword. It’s easier for Ryan to control an object’s gravity if he’s touching it, and although he can manipulate the gravity of an object with which he isn’t in physical contact, depending on the distance between him and the object, it can drain him considerably, especially if he has to maintain the effect for needs be.
 * Gravitational Pull/Orbit/Repel/Pulse – Ryan can emit his own gravitational pull, which enables him to use gravity to pull things to him, orbit them around himself, and even repel them by emitting from his hands gravitational pulse that can shatter stone walls.
 * Gravitational Forcefield – By repelling via gravity, Ryan can form a forcefield to repel physical and energy attacks
 * Gravity-Enhanced Strength – In the absence of moonlight, Ryan can use his gravity powers to make larger objects lighter and easier to lift/move.
 * Weakened-Gravity – Ryan can weaken his own gravity, enabling him to run faster and jump higher, the latter mimicking moon-walking, which he uses to leap up onto higher structures, or even allow him to levitate and even fly.
 * Gravitational Adherence to Structures – Ryan can manipulate gravity to adhere to walls, ceilings, or render himself irremovable. This allows him to walk on walls and ceilings, and stand his ground without being pushed back.
 * Gravitational Pressure – Ryan can apply gravitational pressure to a target, effectively crushing them or rendering them unable to move
 * Gravitational Immunity – Ryan is immune to the harmful effects of his own powers, meaning he can’t, by accident, crush himself via gravitational pressure, or even break his own bones, and no matter how high he falls his gravity weakens enough that he floats gently down

Wild-induced Powers: As his mother is goddess of the wild, Ryan beholds various powers pertaining to the wild, notably talking to/shapeshifting into/commanding animals
 * Animal Communication: Ryan can telepathically communicate with wild animals, most of all whom obey him or treat him with respect. This includes, but is not limited to, canine, cervine, ursine, equine, or raptor animals: dogs/wolves, deer, bears, and falcons mostly, as Artemis’s symbols include hunting dogs/wolves, bears, falcons, and the stag. They tend to treat him with reverence and lordly respect; notable exceptions are Cerberus and Laelaps
 * Shapeshifting: Ryan, like his mother, has powers of shapeshifting, though he can only turn into animals or take on the characteristics of animals. For example, he likes to give himself the ears, fangs, claws, and tail of a wolf, and paw-like hands and feet with gray fur. Ryan has even disguised himself as a minotaur.
 * Sensing – Ryan can sense if a creature that appears before him is a real animal or something in disguise
 * Animal-like Senses – Even in his human form, Ryan has physical senses superior to a normal human’s, in that he has the sense of smell of a wolf, the ability to see in the dark like a cat, and hear things like a bat. These senses are both a blessing and a curse, as there are some smells and sounds that irritate Ryan’s nose and ears. Originally, his senses were human-level, but upon learning of his origins and mastering his powers, they heightened.

Forest-induced Powers: As his mother is a goddess of the forest and nature, Ryan probably has some control over nature, nature magic, and nature spirits.
 * Herbal Intuition – Ryan is able to intuitively recognize any herb and know what its properties are (edible, medical, or poisonous)
 * Sensing Presences – Ryan can sense any non-animal presence within the domain of the Forest and Nature, making it near-impossible for a person, spirit, or even a god to sneak up on him. This even allows him to sense any nearby dryads, even if they’re hiding in their plants.
 * Limited Chlorokinesis – Ryan can command plants to do his bidding and occasionally can make seeds grow, the latter of which requires effort and energy on his part

Hunting Powers: Artemis is Goddess of the Hunt so it is obvious Ryan beholds supernatural hunting skills.
 * Hunting/Tracking Skills: As a child of the Goddess of the Hunt, Ryan has natural tracking skills and enhanced senses of sight, hearing, and smell. He can detect the subtlest hints of what sort of creatures have been around, and easily find his way around in the wild, and even sense the presence of a god without seeing or hearing their approach
 * Survival Skills: As a natural hunter, Ryan also has the inherent skills of surviving in the wild. He instinctively knows what to do in such situations, knowing how to find water and food, where/how to find/make shelter, how to deal with wild animals, etc.
 * Inherent Mastery of Archery – As Ryan is a son of Artemis, one of the Twin Archers, he inherited her skill with the bow and arrows, having a deadly accuracy, and can fire arrows with unnatural skill and speed in near-quick-succession.
 * Unlimited Arrows: Ryan has a unique power of unlimited arrows; when he is holding a bow he can pluck one of his hairs off and turn it into a silver arrow by blowing on it. He can do the same thing with twigs


 * -|Legacy Abilities=

Ryan is a Legacy of Poseidon, descended from Poseidon’s son, Orion.


 * Hydrokinesis – Like his ancestor, Ryan has the power to walk on water, and to a lesser extent compared to Percy, control water. Ryan’s water powers enables him to control water but he cannot create it – he can only move the water according to his will, allowing him to make whirlpools, waves, move the water with his mind, etc.
 * Enlarging – He is also able to grow to a large size, reminiscent of how Orion was known as a giant. In Ryan’s case, he can enlarge to about 15 ft.
 * Underwater Breath – Ryan can breathe underwater
 * Marine/Equine Communication – Ryan can telepathically communicate with underwater creatures and horses.


 * -|Magical Items=

Nemean Lion's Pelt, obtained by Ryan when he killed the Nemean Lion by choking it under the moonlight. It became a bulletproof leather duster jacket.

A Moon-shaped amulet, turns into a magic bow, he found it in his cabin

Moonfang, a magic khopesh sword made of magic silver that takes the form of a moon-shaped keychain when not in use, and, like Percy’s sword Riptide, returns to Ryan’s pocket or belt-loop when lost but won’t if he has no pockets or belt-loop. It was a gift sent to him by his mother before she claimed him

Winged shoes, he got them from Travis of the Hermes Cabin but they were destroyed when he fought the Cretan Bull

Magic Arrows, Ryan makes a point of using magic arrows in battle, like Sonic Arrows. He has other kinds of magic arrows, like Multi-Arrows (splits into several more arrows when released), and the Silver Arrows of the Hunters

Magic flute, a birthday gift from his uncle Apollo. It always sounds beautiful music but has the effect of putting the mortals who hear it in a trance so Ryan is sure not to play it where mortals can hear

Cloak of Shadows, a prize from Hades Ryan won in a challenge to the Lord of the Dead. It allows him to Shadow Travel and becomes invisible when he wears the hood. Hades cut if from his robe and blew on it, which transformed it into a cloak as it floated down to Ryan’s hands. He can even take passengers by enwrapping them in the cloak

Throwing Knives

Wristwatch Shield(s), Ryan got one of these when Percy lent it to him on the condition he brought it back while promising him one of his own. It is a wristwatch that transforms into a shield at the push of a button, and the size is adjustable. Ryan’s own shield is engraved, depicting Ryan killing the Nemean Lion, Belle and Jeff slaying the Cretan Bull, Pal killing Corvus, and Ryan defeating Eris, as well as Sirius and Jeff as constellations

Armor: Ryan commissioned this armor from a friend in the Hephaestus Cabin; it is painted silver and dark blue with a wolf-shaped helmet

Stag Ring: Ryan got this as a birthday present from Athena. It’s a silver ring shaped to resemble a stag’s head, with antlers and sapphire ships for eyes

Fang of Laelaps: This fang was a Spoil of War Ryan got after he struck down the hound Laelaps. Since Laelaps was blessed by Zeus to always catch his prey, he actually did get Ryan in his jaws. However, because Ryan had taken on the Curse of Achilles, the hound’s fangs did not pierce his skin, so Ryan was able to easily defeat his “captor”. It later turned into a knife.