Board Thread:Antaeus' Arena: Audience Chamber/@comment-1515612-20170526163447/@comment-29729973-20170528013529

This is a pretty simple fight really. There are six reasons why the Seven wins this...

1. Leaders: Sure, Annabeth is a good strategist, but she's not the only tactical leader there. They also has Percy, Frank, and Jason. So the Eight has FOUR experienced and tactical strategists on their side. So they will look for weak spots.

2. Piper Charmspeak: Pipers charmspeak will control them for about a minute, but that's when the demigods will make their move. But Hearthstone can't hear anything, but they can use it at their advantage, so one of the demigods can run up behind him(He is deaf) and contain him.

3. Hazel Mist: Hazel will trick them too seeing what they want to see, so that will leave them an opening to attack.

4. Versatility: The Demigods have way more powers and skills to choose from. For example: Hazel magic and power over Earth, Frank shape shifting and different types of arrows, Percy power over seas, swordsman, and control over animals, Leo toolbelt, fire, Archimedes sphere, etc. The Norse Crew usually rely on the same thing usually magic or melee combat, but the demigods are way more unique from each other. The more different you are the more powerful you are of a team. From Leo's mechanics, Percy water powers, Pipers charmspeak, Jason power of flight and air, Hazel's Mist, Nico power over the dead, Frank shape shifting and archery. Greek fighting style, Roman fighting style. These different varieties of powers and skills will soon overwhelm them,

5. Dealt With Stronger Opponents: Sure, you might argue that some of those people in the Norse crew have trained for thousands of years and participated in a few quest, but fighting more actually and dangerous villains can be more training than doing the same training over and over again. The demigods have went toe to toe with giants, Titans, entities, ghosts, sea serpents, Karpoi, other demigods, werewolves, gods, magicians, sorceresses, dwarves, the undead, monsters, automons, and even went toe to toe with basically nature itself. There prepared for anything, they dealt with it all. They should be able to handle a berserker, a mortal enhijar, Demigod, a dwarf, a magic elf, and two shape shifters.

6. Adaption: The Demigods have fought in way more different, tougher and difficult places. They fought in Tartarus, an urban city, at land, at sea, at air, underground, underwater, and much more. These skills will let the demigods dominate in any location their in.

The Eight Demigods wins this 8.8/10.