User:Andrewh7/Fictional Character

Andrew H is a Greek demigod son of Hecate. He is the second-in-command to Hecate's Cabin and a camp healer at the infirmary in the Big House. He is an initiate at Brooklyn House studying Egyptian Magic and the path of Thoth. He occasionally helps Cleo organize the library and is a healer in the infirmary at Brooklyn House. Currently, he is the owner and manager of a magic department store.

Personality
Andrew is an introverted, quiet and reserved person. Like his mother, he enjoys solitary and is mostly a loner. He is lazy and hates doing hard work. He is also stubborn and doesn't give up so easily when it's important to him. He can be impulsive and even reckless sometimes. He is a caring person who helps and heals people whenever he can. He can also be rather mysterious at times. He loves using his magic and sometimes relies on his magic for pretty much everything. He usually spends his free time studying and practicing magic in his cabin. He is fiercely loyal to his mother Hecate and will do pretty much anything she wants, within reason. He is also fiercely protective and loyal to his friends and will do basically anything for them. He greatly cares for his half-siblings as he helps them whenever they need help, especially with magic, and helps them out while they adjust to life at camp when they are claimed, showing them around and answering any questions they have. He is more understanding and accepting that the gods can't always be there for their demigod children since they have important responsibilities and duties even if he doesn't always like it. He has the stomach for battle and has proven to be a formidable combatant in battles. He loves animals and hates to see them hurt or suffering. He doesn't like being the leader and let Lou Ellen be the Head Counselor despite the fact that he's older than her. Although he is willing to be the Head Counselor when Lou Ellen is away and us shown to be a proper leader. He also has a dark side and should not be underestimated. He is also willing to do whatever it takes to get what he wants even if it's considered immoral or unethical.

Fatal Flaws
Andrew's Fatal Flaws are his ambition, inferiority, his over reliance and overconfidence in his magic. He desires power and to become the most powerful child of Hecate in the world, even more powerful than his half-brother Alabaster C. Torrington. He is constantly learning and studying magic and every spell he can to become more powerful. As a child of a minor goddess, he feels least important. He constantly relies on his magic too much and tends to be overconfident in his magical abilities at times.

Appearance
Andrew has short black hair, brown eyes, light skin, and wears glasses. He typically dresses casually in a T-shirt, shorts or sweatpants and sometimes a hoodie. He prefers to wear black clothes. He frequently wears stylish, fashionable clothes. He usually wears a gleaming silver pendant of the crossed torches of Hecate or a talisman around his neck with his Stygian Iron sword and daggers at his sides in their sheaths. He occasionally, especially during spells and rituals, wears a long black hooded cloak. Sometimes during certain holidays, rituals and etc., he wears special jewelry or accessories like necklaces, bracelets, and etc.

While training at Brooklyn House, he wears black linen clothes with a staff in his one hand, his Stygian Iron sword in the other, his Magician's Box over his shoulder, and an amulet, his gleaming silver pendant of the crossed torches of Hecate, or a talisman around his neck.

Abilities and Tools
General Abilities=
 * Ancient Greek: Andrew is able to speak and understand Ancient Greek fluently.
 * Latin: As a child of Hecate, he is able to speak and understand Lain fluently.
 * Runic Understanding: Andrew has been shown to understand runes when casting his spells.
 * Dreams: Like most demigods, he had significant dreams that showed him events occurring in the past, present, and future.
 * Swordsmanship: Andrew is skilled in sword fighting, having survived the second Titanomachy and the Second Giant War. He wields a Stygian Iron blade.
 * Knifemanship: Andrew is skilled in fighting with a knife or dagger, having survived during the second Titanomachy and the Second Giant War. He wields twin Stygian Iron daggers.
 * Stamina (limited): Even after being exhausted, he can still cast spells, use his sword and move to a limited degree.
 * Horsemanship: Andrew is a skilled, talented rider. He has been riding for years since he was a child.
 * Charioteer: Andrew is one of the most skilled, talented charioteers at Camp Half-Blood.

Andrew is a very powerful son of Hecate and the second most powerful child of Hecate after Alabaster C. Torrington.
 * -|Demigod Abilities=
 * Mystiokinesis: As a son of Hecate, he can perform and manipulate powerful magic and spells. Like his mother, his magic is strongest at night and weak during the day. Andrew is proficient and skilled at magic. He can utilize and mastered all ranges of magic, witchcraft, and sorcery. His magical specialties are telekinesis, teleportation, cloaking spells, shapeshifting, and scrying. When using magic, his magic sometimes manifests as black smoke. When using magic, his hands sometimes glow dark purple. His magic is so powerful, he radiates magic and power like heat from a furnace.
 * Telekinesis: Andrew has shown to be able to move objects and people. He has some difficulty moving heavy objects and people. He can move multiple objects at once. Telekinesis is one of his magical specialties.
 * Levitation: He has the ability to levitate objects and other people. He has some difficulty levitating heavy objects and people.
 * Teleportation: Andrew has the ability to instantaneously transport himself from one place to another without having to physically travel through space, which sometimes manifests itself in the form of a cloud of black smoke or dark purple flashes of light. Long distances tend to wear him out and require most of his power which causes dizziness, fainting, fatigue, and loss of magic power. He can also teleport people without touching them and teleport objects. Teleportation is one of his magical specialties.
 * Flame Teleportation: He is able to teleport in a shower of flames.
 * Object Teleportation: He is able to teleport objects. He usually uses this ability to teleport objects to him. He can only teleport objects within a certain range of him.
 * Matter Transmogrification: Andrew has the ability to turn other living things and objects into other things with relative ease.
 * Protective Animal Metamorphing: Andrew has the ability to turn other living things and inanimate objects into animals with relative ease.
 * Scrying: Andrew has the ability to scry and can see faraway places and communicate with others. He can also show something like a video to the person he is talking with. He is exceptionally skilled at this ability. Scrying is one of his magical specialties.
 * Tracking: Using Persequor Vestigium, he is able to track and find anyone he wants.
 * Pyrokinesis: Andrew has the ability to generate, control and manipulate fire.
 * Superheated Fire: He can increase the heat of his fire (to the point that it becomes white-hot), and can also create walls of flame. This is the main defensive use of his powers.
 * Fire Absorption: He is able to absorb fire to an extent to be used later.
 * Fire Immunity: He is immune to fire and heat, and is unable to be burned.
 * Heat Sensitivity: He can sense fire and heat, even allow him to walk through the forest at Camp Half-Blood at night in the form of thermal vision.
 * Aerokinesis: Andrew has the ability to control and manipulate air. He is able to create small gusts of wind or powerful gales and devastating tornadoes. He created fog to obscure his enemies' vision and prevent them from seeing anything, make a quick escape, and a big entrance. This ability is his elemental affinity.
 * Flying: He can ride air currents, making him fly. He can fly for hours without tiring.
 * Air Solidification: He has shown to be able to shape the air in different forms and shapes, from ropes to containers.
 * Flying: He can ride air currents, making him fly. He can fly for hours without tiring.
 * Seeing Air Magic: He could see Air Magic, such as paths of air.
 * Ropes of Wind: He can generate ropes of wind, "more tightly wound than any tornado".
 * Air Absorption: He can absorb air and wind to a limited extent. This ability can be used to make his enemies suffocate for a short time or undo another user's aerokinetic powers.
 * Hydrokinesis: Andrew has the ability to control and manipulate water.
 * General Hydrokinesis: He can create water from petrified seashells, as well as being able to create water with his own energy and summoning the "force of the ocean" to his will, as long as he concentrates hard enough. He can also harden water into an almost solid shape.
 * Hydrogenesis: He can create water from his own power, though it takes much of his energy for him to do so.
 * Water Vitakinesis (limited): He can heal most wounds and cure most poisons when in contact with water.
 * Water Propulsion: He can control the water around him to propel himself through water. He can shoot water, not only from being in water, but he can blast the own water he creates.
 * Underwater Breathing: He can breathe underwater and diffuse the oxygen in the water to create oxygen bubbles that allow his non-hydrokinetic friends to breathe underwater.
 * Water Solidification: He can harden water into an almost solid shape. He can use this power to walk on water, by increasing the surface tension of the water to the point where it is solid enough for him to stand on, and water constructs. So far, he has demonstrated creating a strong water shield, and hardened the water into giant hands that followed and imitated the movements of his own hands.
 * Seeing Sea Magic: He is able to see Sea Magic.
 * Water Immunity: He can fall from great heights into water, and is unaffected by any amount of water pressure. He does not get wet if submerged in water, unless he wants to. He can also can dry items underwater (as long as he holds onto it), such as a lighter.
 * Geokinesis: Andrew has the ability to control and manipulate the earth.
 * Electrokinesis: Andrew has the ability to control lightning and electricity.
 * Lightning Bolts: He can summon extremely powerful lightning bolts from the sky
 * Electrical Immunity: Andrew is immune to electrical shocks and attacks.
 * Atmokinesis: Andrew has the ability to control and manipulate the weather.
 * Storm Generation: Andrew has the ability to create storms.
 * Hurricane Generation: Andrew has the ability to create powerful hurricanes.
 * Cryokinesis: Andrew has the ability to control snow, ice, and cold.
 * Freezing: He can turn humans or demigods into ice.
 * Cooling: He can make something grow colder and colder to the point where it feels like it's burning.
 * Cold Nuclear Blast: He has the ability to create something similar to a nuclear blast, only instead of heat and radiation, it is made of cold.
 * Blizzards: He can can summon very violent blizzards and other snow-associated calamities with a wave of his hand.
 * Cold Immunity: Andrew is immune to the cold.
 * Snow Transformation: He can turn himself into anything associated with snow. However, this ability takes quite a lot out of him and is rarely used.
 * Cold Sensitivity: He can sense cold temperatures.
 * Chlorokinesis: Andrew has the ability to control and manipulate plants.
 * Plant Telekinesis: He is able to telekinetically manipulate fruits and vegetables.
 * Plant Sensitivity: He can sense the location of various plants with superhuman precision.
 * Plant Growth Acceleration: He can make plants grow more faster than normal or even in enormous proportions.
 * Plant Manipulation: He is able to manipulate plants at his will.
 * Plant Telepathic Communication: He can telepathically communicate with plants.
 * Wood Sensitivity: He can sense the location of wood with superhuman precision.
 * Vine Binding: He is able to bind and suffocate people with vines.
 * Vine Manipulation: He is able to manipulate vines at his will.
 * Plant Transformation: He is able to transform anything (even other people) into plants and turn plants into other plants.
 * Plant Teleportation: He can teleport using plants. This ability takes a lot out of him and requires most of his power. This power is rarely used and only used in emergencies.
 * Photokinesis: Andrew has the ability to control and manipulate light. He is able to turn on lights with the snap or flick of his fingers, and create balls or blasts of light from his hands. This ability usually manifests as yellow or white light, but occasionally manifests as dark purple or violet light. He is semi-proficient with this ability and weaker in this ability than others.
 * Light Manipulation: He is able to manipulate light.
 * Light Blasts: He is able to create and fire light blasts from his hands ranging from a flash of light to a destructive blast. These blasts are capable of blinding someone temporarily or permanently, and even harming or killing them.
 * Light Balls: He is able to shoot light balls from his hands.
 * Light Shields: He is able to create light shields to protect himself in battle. The shields range from a simple shield and force field to a protective dome.
 * Prophecy: Andrew has the ability to see multiple futures that could happen and prophecies. He is able to call his visions at will, but most of them, they come to him. He is also able to channel this power and see the future in reflective surfaces such as a mirror, water surfaces, or other reflective surfaces.
 * Mind Control: He has the ability to control other people's minds. Mind Control is considered more powerful than Charmspeak as Mind Control doesn't require vocal commands and easier to use and has very few limitations. He can make people do whatever he wants against their will even people of the same gender.
 * Charmspeak: He has the ability to charmspeak, which allows him to influence others. He taught himself how to charmspeak and wasn't taught by anyone. He is a semi-proficient and skilled charmspeaker.
 * Shapeshifting: Andrew has the ability to change his shape and form. Andrew is exceptionally skilled at this ability, especially at turning himself into anyone he wants. Shapeshifting is one of his magical specialties.
 * Vocal Mimicry: Andrew can mimic other people's voices.
 * Possession: Andrew has shown to possess the ability to enter another person's body and control them. He is able to keep his magic in his host body without suffering any side effects. He is able to possess someone for an entire day without suffering from any side effects.
 * Channeling: Andrew has the ability to channel external sources of power and make himself stronger. Channeling more magic to make himself stronger allows him to not have to have minimal side effects.
 * Magic Manipulation: Andrew is able to manipulate magic and spells, and use them to his advantage. He is able to take a spell, potion, magical object and etc. and manipulate it to have a different effect or weakness than originally intended. He is unable to manipulate magic and spells that are too advanced or complex for him.
 * Magic Detection: He is able to sense the presence of magic in his general vicinity. He can only sense magic in the same location as him, within the same city or town as him, sometimes within the same state. He can even sense more powerful magic and spells long distance. He can also sense the magic of a magical location or object.
 * Magic Sensory: Andrew is able to sense what magic someone is going to use. He is also able to sense powerful magic, magical locations, and magical objects.
 * Magical Energy Sensory: Andrew is able to sense powerful magical energy, such as places of powerful magic or things that produce powerful magical energy such as a noble sacrifice.
 * Magic Empowerment: Andrew's magic is stronger at night, in dark places (e.g. the Underworld), or in places of powerful magic.
 * Magic Aura: He is able to create an aura of magic around himself, capable of attracting other children of Hecate and magic users.
 * Divination: Andrew has the ability to divine past, present, and future events to gather information. He is able to divine the past, present, and future with objects such as Tarot Cards, Crystal Balls, and etc.
 * Molecular Immobilization: He has the ability to slow down molecules to the point where they move so slowly that objects and people appear "frozen".
 * Energy Blasts: Andrew has the ability to unleash fiery, destructive blasts that is capable of causing destruction from a few miles away.
 * Molecular Combustion: He is able to speed up the molecules of objects, causing them to combust.
 * Invisibility: Andrew has the ability to make himself or others invisible to the naked eye very effectively and with little effort. He is very proficient in this ability.
 * Cloaking: Andrew has the ability to cloak himself and others from the tracking abilities of monsters, magic, and even gods to a limited extent. He can also cloak himself and others from scrying and even gods from spying on him and others. Cloaking is one of his magical specialties.
 * Conjuration:
 * Summoning: Andrew is able to summon gods, beings, and objects. He can summon most gods, especially Hecate, and beings as long as they're not too powerful and/or don't resist.
 * Magic Grenades: He is able to create magic grenades.
 * Enchantment: He can enchant objects and even people with a magical capability.
 * Hexing and Cursing: He has the ability to inflict others with a horrible fate by putting a hex or curse on them.
 * Potion Making: Andrew is skilled in making potions.
 * Tychokinesis: Andrew has proven to have the ability to manipulate luck. He has cast numerous Good Luck spells mostly on himself to win the lottery or another game of chance, and on other people.
 * Illusion Casting: Andrew has the ability to create very realistic illusions to trick and deceive people. This ability is different from controlling the Mist.
 * Mnemokinesis: Andrew has the ability to manipulate other people's memories and can make people forget, restore, or replace with false memories. This ability is different from controlling the Mist.
 * Hypnokinesis: Andrew has the ability to manipulate sleep and dreams.
 * Sleep Induction: He is able to put people to sleep.
 * Dream Travel: He is able to travel into other people's dreams.
 * Dream Manipulation: He is able to manipulate other people's dreams into whatever he desires. He can make people dream about a particular thing. He can give people good dreams or terrifying nightmares that is capable of putting them in a state of panic and fear.
 * Amokinesis: Andrew has the ability to control and manipulate love and beauty.
 * Love Magic: He is highly proficient with Love Magic. He can make any person fall in love with anyone; no matter their gender, sexual orientation, relationships, and personal preferences using powerful Love spells and potions. He is even to able to use this ability on individuals that are the same gender as him. Although, he is unable to use this ability on the Virgin Goddesses, powerful gods and goddesses, and beings that are more powerful than him He also has difficulty using and maintaining it on people in love and happily married people (to an extent). His spells are much more effective on individuals that are already attracted or love the target person.
 * Appearance Alteration: He has the ability to change his appearance such as his eye or hair color. He can also make himself more beautiful with a powerful spell.
 * Lust Magic: He is highly proficient in Lust Magic. He can make anyone lust after him and others despite their gender, personal preferences, relationships, and etc.
 * Sex Magic: He is highly proficient in Sex Magic.
 * Light Magic: He is able to practice Light Magic and cast spells for good like for healing, protection, justice and etc. Light Magic comes from his positive feelings.
 * Dark Magic: He is able to practice Dark Magic and cast spells for dark purposes such as harming or killing a person and etc. Dark Magic comes from negative feelings and from dark places.
 * Ancient Magic: He is able to practice Ancient Magic and cast old, ancient magic that dates back to ancient times. When using Ancient Magic, he is at his strongest during the Winter Solstice.
 * Blood Magic: He is able to practice Blood Magic and cast spells that require blood. Some of his Blood spells can only be broken or undone by those of his bloodline or with his blood. Most of his Blood spells require drawing blood.
 * Spell Removal: Using Aufero Sarcina, he is able to remove the spells of others. He is unable to remove spells too powerful for him.
 * Spell Reversal: He is able to reverse spells. He is only able to reverse spells that are not too powerful for him and he has the power to cast. He is unable to reverse very powerful and advanced spells.
 * Magic Negation: He is able to negate and undo magic such as a spell,, magical ability, and etc. He is unable to negate the magic of much more powerful magic users.
 * Power Negation: Andrew is able to negate any power or ability. He can only negate the powers and abilities of less powerful beings. He is able to negate the powers and abilities of more powerful beings to a lesser extent. Negating the powers and abilities of more powerful beings requires more power and concentration.
 * Magic Knowledge: Andrew possesses extensive magical knowledge. He has read every spell book in his cabin, and every scroll on spells and magic in Brooklyn House and the First Nome.
 * Magic Proficiency: He is proficiently talented with magic. He can cast and master nearly any new spell or any form of magic with ease.
 * Communication with Others: He can communicate with anyone long distance and know their location from they are. He mainly uses Communication spells and the arcane version of email to communicate with people long distance. By giving someone the Pentagram symbol, that person can contact him simply by calling his name wherever he is and he can find them. This also works both ways as he can communicate with people he has given the symbol to.
 * Astral Projection: He is able to astral project to anywhere in the world, even Olympus and the Underworld. This ability takes quite a lot out of him though.
 * Hexing and Cursing: Andrew is able to hex and curse others. He mainly hexes and curses those he deems unworthy, too arrogant or too full of themselves, and deserves to be punished. He often finds creative hexes and curses that will hurt a person even more deeply and are a fate worse than death.
 * Retribution Manipulation: He can control and manipulate retribution.
 * Vengeance Manipulation: He can control and manipulate vengeance.
 * Justice Manipulation: He can control and manipulate justice.
 * Punishment Manipulation: He can control and manipulate another person's punishment.
 * Literary Knowledge Absorption: He is able to absorb information from books, even scrolls. He especially uses this ability to absorb the information from the spell books in his cabin and the scrolls in the library at Brooklyn House.
 * Vocal Manipulation: Andrew can control and manipulate other people's voices. He used this ability to permanently change his voice to a deeper, normal voice.
 * Voice Stealing: He can steal other people's voices.
 * Voice Restoration: He can restore the voices of others that were stolen.
 * Telepathy: Andrew has the ability to hear other people's thoughts and communicate with other people non-verbally.
 * Empathy: Andrew has the ability to feel and understand other people's feelings, emotions, and desires.
 * Healing Magic: Andrew is a skilled healer and can cure all sorts of wounds, ailments, and magic afflictions. He is able to heal people by simply touching them. His Healing Spells are the most powerful among his half-siblings. He is one of the top camp healers at Camp Half-Blood after Will Solace. He is the only child of Hecate at camp that can make healing potions that actually tastes good.
 * Protection: He is able to cast effective protection spells for different uses. These protection spells range from a simple magic shield or force field to magic barriers and protective domes. His protection spells are powerful and strong enough to affect an entire country.
 * Typhokinesis: He can control and manipulate smoke. He surrounded his enemies with black smoke and held his enemies with smoke hands.
 * Magic Knowledge Absorption: He has the ability to absorb the magical knowledge of other magic users. He has absorbed centuries worth of magical knowledge from Circe, Medea, Lamia, Pasiphaë, Setne, Carter and Sadie Kane, and even Hecate (with her permission and blessing). The more powerful the victim, the harder it is to absorb their magical knowledge; less powerful victims are easier to absorb magical knowledge from. He can even accomplish this long distance.
 * Magic Absorption: He has the ability to absorb the magic from most sorcerers and sorceresses. He is unable to absorb the magic from his half-siblings except Lamia. He was able to absorb the magic of Medea before she was killed by Piper McLean, and Lamia.
 * Chronokinesis: Andrew has the ability to control and manipulate the flow of time.
 * Freezing Time: He can freeze objects by stopping time around him.
 * Slowing Time Down: He can slow time down outside a certain area.
 * Speeding Time Up: He can also speed time up, and make it fly by at an incredibly fast rate at a limited rate.
 * Time Travel: He can travel through any point in time that he chooses, but it takes a lot out of him.
 * Telumkinesis: Andrew has the ability to have some degree of magical control over weapons.
 * Odikinesis: Andrew has the ability to manipulate feelings and emotions of war.
 * Technokinesis: Andrew has demonstrated to be able to manipulate machines.
 * Toxikinesis: Andrew has the ability to control and manipulate poison to a limited degree.
 * Poison Redirecting: He is able to redirect poison away from him.
 * Poison Dissipation: He is able to completely dissipate poison completely.
 * Pocket Dimension Creation: He has shown the ability to create pocket dimensions.
 * Labyrinth Magic Manipulation: He can manipulate the magic of the Labyrinth.
 * Greek-Egyptian hybrid Magic: Since learning Egyptian Magic, Andrew is able to practice hybrid Greek-Egyptian magic proficiently.
 * Spell Crafting: Andrew is able to craft spells to a limited degree as when he crafted a spell to remove a monsters' ability to track and sense demigods, and a spell to automatically claim the gods' children without having them claim themselves. She has also created effective spells utilizing hybrid Greek-Egyptian magic.
 * Mist Control: As a son of Hecate, he can control the Mist. This ability means he is able to use the Mist to alter mortals' memories and perceptions, also he can use it to summon a 'Mistform'.
 * Illusion Casting: He can create realistic illusions using the Mist.
 * Memory manipulation: He can manipulate memories by using the Mist.He can make people forget certain memories or give them false memories.
 * He can make monsters invisible or have them be seen as something else.
 * Location Hiding: He can hide locations by wrapping the Mist around them.
 * Mistform Summoning: He can summon Mistforms.
 *  Disguising and Hiding: He can disguise and hide people and objects by wrapping the Mist around them.
 * Mind Manipulation: Hs can influence the minds of mortals.
 * Mist Placement: He can place people behind him.
 *  Mist Teleportation: He can teleport through the Mist. This power takes a lot of energy out of him though and is rarely used.
 * Necromancy: As a son of Hecate, Andrew has control over the dead.
 * Power Over the Undead: Andrew can reanimate skeletons, summon Skeleton Warriors, put them to sleep, and destroy them. It is unknown how much he has increased in power since then. This is an extremely powerful ability as it literately allows him to have an army anytime he wants. However, summoning too many undead warriors at one time can cause him fatigue.
 * Summoning Deceased Souls: Andrew can summon souls of the deceased by digging a pit, filling it with food (though animal blood can also be used), and chanting in Ancient Greek.
 * Releasing Souls: He can release the souls of people that should have died but had somehow managed to cheat death.
 * Telepathy With The Dead: Andrew can telepathically communicate with ghosts and the undead.
 * Sensitivity to Death: He can sense death as it happens or when it is coming; when a person close to him dies, it comes as a ringing in the ears. In addition to that, he has a deep knowledge of the Underworld and knows when a person's life is being judged in the Underworld.
 * Life Aura: Andrew can sense someone's life force.
 * Power Over Ghosts: As a son of Hecate, he can control ghosts, such as taking hold of them by hand or forcing them to be silent with a gesture.
 * Ghost Transformation: Andrew can kill mortals, demigods and legacies by turning them into ghosts, and forcing them into the Underworld for eternity.
 * Umbrakinesis: As a son of Hecate, Andrew can control darkness and shadows for various uses such as solidifying it for attacks and to hide in it.
 * Darkness Generation: He can shoot solid bolts of darkness and surround enemies in pitch-black clouds.
 * Darkness Solidification: He can shape darkness into various shapes and forms.
 * Darkness Shields: He can solidify shadows into virtually impenetrable shields.
 * Shadow Camouflage: He could use shadows to cover herself in darkness to become invisible.
 * Shadow Absorption and Dissipation: He can also dissipate and absorb shadows. He can use the shadows he absorbed the next time he uses this power.
 * Night Vision: He is able to see clearly in even total darkness.
 * Shadow Travel: He can use shadows as a way of transportation; however, great distances tend to wear him out.
 * Umbrakinetic Healing: He can heal himself and others using darkness (minor injuries).
 * Night Empowerment: He becomes stronger at night or in dark places (e.g. the Underworld).
 * Shadow Mimicry: He is able to morph into (living) darkness or shadow. This ability requires most of his power and is rarely used.
 * Hellhound Communication: As a son of Hecate, he is able to communicate with hellhounds non-verbally and implant thoughts into their minds.
 * Hellhound Summoning: As a child of an Underworld goddess, Andrew has the power to summon Hellhounds. This ability is rare for a child of Hecate.
 * Empousai Summoning: Andrew has the power to summon Empousai, especially his Empousai servants, since his mother created them with dark magic. This ability is rare for a child of Hecate.
 * Immortality: Andrew used his magic to make himself immortal, rendering him unable to be killed, age, and is immune to all mortal diseases. He can only be killed by extremely powerful magic.

After learning Egyptian Magic at Brooklyn House, Andrew is able to use Egyptian Magic like any other Magician. His hieroglyph spells are black. Like Sadie, he is also very proficient in Egyptian Magic. He is currently studying the path of Thoth.
 * -|Magician Abilities=
 * Hieroglyphic Spells: Andrew is capable of using hieroglyphic spells. She has an affinity for them and is able to cast powerful hieroglyphic spells.
 * Hieroglyph Understanding: Andrew has an innate ability to understand hieroglyphs, rendering him capable of performing complex hieroglyphic spells.
 * Divine Words: Andrew is capable of using Divine Words and using them more than hieroglyphic spells.
 * Elemental Magic: Andrew is a skilled elementalist and is able to use all four elements, except cheese, to launch devastating attacks. He is able to do everything from the basics to launching devastating attacks. In addition to the four elements, he can control darkness, plants, ice, and light. He has been shown to be able to summon a Pillar of Fire, Tornado of Air, Whirlpool of Water, and the Wrath of Earth.
 * Storm Magic: He is able to create, control, and manipulate storms with relative ease.
 * Animal Charming: Andrew is a skilled Animal Charmer and can summon, communicate with, control, and shapeshift into all kinds of animals.
 * Healing Magic: Andrew is a skilled healer and is able to cure all sorts of wounds, illnesses, diseases, and magic afflictions.
 * Necromancy: Andrew is a powerful Necromancer and can raise the dead for all sorts of purposes such as to attack people, defend people, answer questions, even haunt in dreams, and tell the future. He barely needed any training with this ability since he was already a Necromancer prior to becoming a Magician.
 * Invisibility: Andrew has the ability to make himself or others invisible to the naked eye very effectively. He is proficient in this ability. He can make himself invisible with the spell I'mun. Unlike other magicians, he doesn't require black linen and other magicians can't see him while he is invisible.
 * Channeling: Andrew has the ability to channel external sources of power and make himself stronger.
 * Egyptian Magic Manipulation: Andrew is able to manipulate magic and spells, and use them to his advantage. He is able to take a spell, potion and etc. and manipulate it to have a different effect or weakness than originally intended. He is unable to manipulate magic and spells that are too advanced or complex for him.
 * Egyptian Magic Knowledge: Andrew possesses quite a lot of magical knowledge on Egyptian Magic. He has read every scroll on spells and magic in the libraries at Brooklyn House and the First Nome.
 * Egyptian Magic Detection: He is able to sense the presence of magic in his vicinity. He can only sense magic in the same location as him, within the same city or town as him, sometimes within the same state.
 * Egyptian Magic Proficiency: He is proficiently talented with Egyptian Magic.
 * Egyptian Magic Mastery: Andrew has mastered all forms of Egyptian Magic.
 * Magic Sensory: Andrew is able to sense what magic someone is going to use.
 * Egyptian Magic Negation: He is able to negate and undo magic such as a spell, magical ability, and etc. He is unable to negate the magic of much more powerful magic users.
 * Spell Reversal: He is able to reverse spells. He is only able to reverse spells that are not too powerful for him and he has the power to cast. He is unable to reverse very powerful and advanced spells.
 * Hieroglyphic Grenades: He is able to create hieroglyphic grenades.
 * Surveillance Magic: With concentration, he can lower his vision into the Duat.


 * -|Magical Items=
 * Spell books: Leather bound spell books with all kinds of spells and potions, and magical information in them. The spell books are enchanted to never got lost and always come back to its owner. Some of the spell books were a gift from Hecate after he was Claimed at Camp Half-Blood, while the rest he got from the cabin. He began writing in a new spell book after being invited to learn magic at Brooklyn House.
 * Stygian Iron sword: A three feet long sword with magic runes etched into the blade and a black handle that was said to be "black as nightmare". Like all Stygian Iron weapons, it glows a faint dark purple light. The sword is enchanted to never got lost and always come back to its owner. It is also enchanted to deflect and even cut through certain magical attacks. The sword is also enchanted to protect its owner from physical and magical attacks, and deflect most magical attacks especially offensive attacks. The sword can also channel his powers as he can cast spells, summon the dead, and control darkness using his daggers. It was forged and was a gift from Hecate when he was Claimed at Camp Half-Blood.
 * Stygian Iron daggers: Two one foot long daggers with an ornate design and magic runes etched into the blade, and a black handle that was said to be "black as nightmare". Like all Stygian Iron weapons, they glow a faint dark purple light. The daggers are enchanted to never got lost and always come back to its owner. The daggers were also enchanted to protect its owner from physical and magical attacks, and deflect most magical attacks especially offensive attacks. The daggers are able to deflect and even cut through certain magical attacks. The daggers can also channel his powers as he can cast spells, summon the dead, and control darkness using his daggers.
 * Stygian Iron shield: A Greek-style shield made of Stygian Iron enchanted to provide extra protection for the owner. The shield can also protect the owner from physical and magical attacks, and deflect most magical attacks especially offensive attacks. The shield has protection runes inscribed into the shield.
 * Amulets: Enchanted jewelry used for protection.
 * Talismans: Objects, usually a stone or a ring, that was enchanted to have magic powers and bring good luck to the wearer.
 * Magical charms: Enchanted jewelry such as a necklace, bracelet, ring and etc. that was enchanted to bestow certain magical power(s) to the wearer without the use of spells.
 * Magic Staff: A long staff made out of Stygian Iron used to channel and help focus his magic. The staff can also protect the owner from physical and magical attacks, and deflect most magical attacks especially offensive attacks. The staff also acts as a weapon.
 * Wooden Staff: A long wooden staff used to channel and help focus his magic. The staff can also be used to channel his magic. The staff can also protect the owner from physical and magical attacks, and deflect most magical attacks especially offensive attacks. This staff is enchanted to be indestructible. This staff also acts as a weapon.
 * Rune Armor: Enchanted armor used in fights, duels, battles and wars. Rune Armor is enchanted to better protect him from both physical and magical attacks better than normal armor without the heavy weight of regular armor. Unlike regular armor, Rune Armor looks like a black long, hooded leather coat with runes inscribed on it. The armor has numerous protection spells, defense and attack spells, and enchantments on it. The armor can also create a shield to protect the wearer, and he can do certain feats of magic without the use of spells. The runes glow green when the armor is being used. The armor can "hide" his weapon and he can summon it whenever he needs it. The armor can fit anyone regardless of their size and can magically alter itself to adjust to his size to better fit them. The armor can never get wrinkled, stained, damaged, destroyed and etc. The armor also protects him from hot and cold weather, and is even waterproof. The armor allows the wearer to be resistant or immune to fire, and breath underwater.
 * Stygian Iron Enchanted armor: Enchanted armor made from Stygian Iron. This armor is enchanted to better protect him from both physical and magical attacks better than normal armor without the heavy weight of regular armor. Unlike regular armor, this armor isn't heavy allowing him to move much easier without the heaviness of the armor. The armor has runes for combat, defense and protection engraved into the armor for extra protection. The armor has numerous protection spells, defense and attack spells, and enchantments on it. The armor can create a shield to protect the wearer, and the wearer can do certain feats of magic without the use of spells. The runes glow bright green when the armor is being used. The armor can "hide" his weapon and he can summon it whenever he wants at will. The armor can fit him regardless of his size and can magically alter itself to adjust to the his size to better fit them. The armor can never get damaged, destroyed, stained and etc. The armor also protects from hot and cold weather, and is even waterproof. The armor can magically put themselves on him unless he uses a spell to magically change into the armor. The armor is enchanted s he can see in the dark if they haven't gained that ability yet. Since it's made of Stygian Iron, it sucks in the light and makes the darkness more stronger and has a faint purple aura at night or in dark places.
 * Stygian Iron enchanted helmet: An enchanted helmet made of Stygian Iron. This helmet is enchanted to better protect him physical, magical and psychic attacks. The helmet protects him from head injuries and even brain damage. The helmet also protects the wearer from mental attacks, psychic powers and etc. The helmet has runes for combat, defense and protection engraved into the armor for extra protection. The helmet is black and has dragon horns. The helmet can cover his face for better protection and to disguise himself. The helmet has numerous protection spells, defense spells, and enchantments on it. The helmet can fit anyone regardless of his size and can magically alter itself to adjust to his size to better fit him. The helmet can never get damaged, destroyed, stained and etc. The helmet also protects him from hot and cold weather, and is even waterproof.
 * Enchanted sheathes: Enchanted black sheaths used to hold his sword and daggers. The sheathes are enchanted to protect his weapons when in the sheath, keep them from being stolen and only allow him to pull out the weapon. When far away from him, it teleports to him or somewhere safe like his bedroom or cabin.
 * Pig Balls: Sphere-shaped balls that can turn people into piglets. He found the Pig Balls in his cabin among the many magical objects. He used Pig Balls during the battle against the Roman demigods.
 * Mistform Cards: Magical cards used to summon Mistforms. He first found them in his cabin among the collection of magical objects and weapons.
 * Scrying bowl: A bowl filled with water or oil to see faraway places and communicate with other children of Hecate, sorcerers, and magicians.
 * Scrying mirrors: Mirrors enchanted to see faraway places and communicate with others.
 * Enchanted mirrors: Mirrors enchanted for a specific purpose. One mirror provides information, sees into people's dreams, and another even acts as a computer or TV without needing Wi-Fi or cable. The magic mirrors' reflections can also be manipulated by the owner to their liking.
 * Enchanted black cloak: A long black cloak with a hood that has been enchanted with various spells for safety and protection.
 * Enchanted black robe: A long black robe with a hood that has been enchanted with various spells for safety and protection.
 * Stygian Iron chariot: A Stygian Iron chariot pulled by his two black horses, shadow horses or his two tame, friendly Hellhounds.
 * Stygian Iron flying chariot: A Stygian Iron Flying Chariot pulled by two black pegasi, his shadow horses, or his two tame dragons.
 * Flying broomsticks: Wooden broomsticks enchanted to fly like a stereotypical witch. He uses it sometimes to avoid teleporting which takes most of his magical energy during long distances. He can fly for hours without tiring.
 * Enchanted black backpacks: Black backpacks enchanted with a spell to hold as many items as he wants no matter the size and expand the backpack to hold that many items. He usually brings them on Quests and vacations.
 * Enchanted pens: Pens enchanted to never run out of ink and can magically write.
 * Staff: Andrew was given a staff as an initiate.
 * Wand: Andrew was given a wand as an initiate.
 * Magician's Box: A black leather satchel that has a papyrus, stylus, ink, some wax, other protective charms and amulets, and a ball of twine.
 * Stygian Iron Kopis sword: A three-foot Kopis sword made out of Stygian Iron. He got this sword after attending the Brooklyn House. Like his regular Stygian Iron sword, his is enchanted.
 * Stygian Iron Kopis daggers: Twin two-foot Kopis daggers made out of Stygian Iron. He got these daggers after attending the Brooklyn House. Like his regular Stygian Iron daggers, his is enchanted.
 * Nefertem's Balm: A healing salve used to heal wounds. Andrew uses this in the infirmaries and on quests when a person is injured.

Family
Hecate is his mother. He loves her more than anyone in entire world and will do practically anything she wants. He is fiercely loyal and protective of her her. However, he is able to make his own choices and doesn't always agree with her choices, even if it puts them at opposite sides; as shown when he chose to align himself with Camp Half-Blood and the Olympians during the Second Titan War, even though Hecate aligned with Kronos. However, the two still managed to remain on good terms. He is also very defensive of his mother as he fought Leo Valdez after overhearing him say negative things about his mother and magic to one of his half-siblings. He has stayed in Hades' Palace with her as her guest several times. Hecate has given him gifts on his birthday and holidays, and helped him out whenever he really needed it.
 * -|Hecate=

He and Lou Ellen Blackstone are very close and get along really well. They talk about everything from magic to everyday normal stuff. Lou Ellen is one of his favorite of his half-siblings. Lou Ellen helps him with magic whether it's help with a particular spell, looking for a particular spell, or the extra power needed in a powerful spell.
 * -|Lou Ellen Blackstone=

Alabaster C. Torrington is his half-brother and are pretty close, even after joining Kronos and the Titan Army. Although, betraying the gods and joining Kronos put a strain on their relationship. After the war, they have reconciled, and talk and hang out whenever they get the chance. Alabaster helps him with magic whether it's help with a particular spell, looking for a particular spell, or the extra power needed in a powerful spell.
 * -|Alabaster C. Torrington=

Friends
Annabeth is a friend of his. He provides her with magic or information whenever she asks for his help. Annabeth took his ideas to heart for his cabin's design back when she was trying to design the Hecate cabin, and ensured all of his ideas were properly met.
 * -|Annabeth Chase=

Carter and Sadie Kane taught him everything he knows about Egyptian Magic. They warmly welcomed him at Brooklyn House and were so kind to him as he settled in. They are good friends and trust each other completely.
 * -|Carter and Sadie Kane=

Alex Fierro is a friend of his. She/he taught him some spells and magic. He always has her/his back. He is very supportive of her/his relationship with Magnus Chase despite having a crush on him.
 * -|Alex Fierro=

Magical Companions
Servants he conjured by magic mainly to help him with his spells, potions, and magic. They help him find spells in his spell books, gather ingredients for potions, help make his potions, provide him with useful magical information, and etc. They also do menial chores for him occasionally and help him with important, special tasks like when he summoned his servants to help build and decorate Hecate's Cabin. He occasionally considers them his own personal assistants. They are loyal to him and have to do whatever he says no matter what. Most of them have a humanoid appearance, but some are animals like dogs, cats, birds and etc.
 * -|Magical servants=

Servants summoned from the Underworld and controlled with his Necromancy to do his bidding. He mainly only summons them to help with important, special tasks. They are loyal to him and have to do whatever he says no matter what.
 * -|Ghost servants=

He was given Empousai servants as gifts from Hecate for his sixteenth birthday, in addition to his twin Hellhounds. They are loyal to Hecate and to him. They have to do whatever he says no matter what. One of them was Serephone before she was killed by a fellow demigod. Serephone was his favorite Empousa servant as she was more loyal and dedicated than the others.
 * -|Empousai servants=

Andrew was given twin tame, friendly Hellhounds as gifts from Hecate for his sixteenth birthday, in addition to his Empousai servants. They occasionally pull his Stygian Iron chariot, especially during wars and battles.
 * -|Hellhounds=

Horses he created and brought to life from darkness. He occasionally uses them to ride on their backs or pull his Stygian Iron chariot.
 * -|Shadow Horses=

Trivia

 * He is one of the only demigods born outside the gods' realm.
 * He is one of the rare demigods in the world not to have ADHD or Dyslexia.
 * As a demigod, he is the only magician that their ba doesn't travel when he sleeps.
 * He is the first magician to create spell books for Egyptian Magic, which are used all over the world.
 * He is polyamorous and has multiple boyfriends, lovers and sexual partners.
 * His favorite color is black.