User:Andrewh7/Fictional Character

Andrew is a Greek demigod son of Hecate. He is the second-in-command to Hecate's Cabin and a camp healer at the infirmary in the Big House. Currently, he is an initiate at Brooklyn House studying Egyptian Magic.

Personality
Andrew loves using his magic and sometimes relies on his magic for pretty much everything. He usually spends his free time studying and practicing magic in his cabin. He is fiercely loyal to his mother Hecate and will do pretty much anything she wants, within reason. He is also fiercely protective and loyal to his friends and will do basically anything for them. Like his mother, he enjoys solitary and is a loner. He is also willing to do whatever it takes to get what he wants even if it's considered immoral or unethical.

Fatal Flaws
Andrew's Fatal Flaws are his ambition, inferiority, over reliance and overconfidence in his magic, and anxiety. He desires power and to become the most powerful child of Hecate in the world, even more powerful than Alabaster C. Torrington. He is constantly learning and studying magic and every spell he can to become more powerful. As a child of a minor goddess, he feels least important. He constantly relies on his magic too much and tends to be overconfident in his magical abilities. He tends to have anxiety which can cause him to put himself in danger at times.

Appearance
Andrew is of Asian descent with short black hair, brown eyes, and glasses. He mostly wears black clothes, sometimes with a hood, and wears a gleaming silver pendant of the crossed torches of Hecate or a talisman around his neck with his Stygian Iron sword and daggers at his sides in their sheaths. He sometimes, especially during spells and rituals, wears a black robe or cloak.

While training at Brooklyn House, he wears black linen clothes with a staff in his one hand, his Stygian Iron sword in the other, his Magician's Box over his shoulder, and an amulet around his neck.

Abilities and Tools
General Abilities=
 * Ancient Greek: Andrew is able to speak and understand Ancient Greek fluently.
 * Latin: Andrew is able to speak and understand Latin fluently when casting his spells.
 * Dreams: Like most demigods, he had dreams that showed him events occurring in the past, present, and future.

Andrew is a very powerful son of Hecate and the second most powerful child of Hecate after Alabaster C. Torrington.
 * -|Demigod Abilities=
 * Mystiokinesis: As a son of Hecate, he can cast and perform powerful magic and spells. Like his mother, his magic is strongest at night and weak during the day. Andrew is proficient and skilled at magic. He has mastered every form and type of magic there is.
 * Telekinesis: Andrew has shown to be able to move objects and people even without a spell. More advanced telekinesis requires a spell though.
 * Teleportation: Andrew has the ability to instantaneously transport himself from one place to another without having to physically travel through space, which manifested itself in the form of black smoke.
 * Prophecy: Andrew has the ability to see into the future.
 * Charmspeak: Andrew taught himself how to charmspeak and is a skilled charmspeaker, able to make people do whatever he wants with little effort.
 * Vitakinesis: Andrew is a skilled healer and can cure all sorts of wounds, ailments, and magic afflictions. He is one of the top camp healers at Camp Half-Blood. He is the only child of Hecate at camp that can make healing potions that taste good.
 * Matter Transmogrification: Andrew has the ability to turn other living things and objects into other things.
 * Protective Animal Metamorphing: Andrew has the ability to turn other living things and inanimate objects into animals.
 * Shapeshifting: Andrew has the ability to change his form or shape. Andrew is exceptionally skilled at this ability, especially at turning himself into anyone he wants.
 * Energy Blasts: Andrew has the ability to unleash fiery, destructive blasts that is capable of causing destruction from a few miles away.
 * Greek-Egyptian Magic: Since learning Egyptian Magic, Andrew is able to practice Greek-Egyptian hybrid magic proficiently.
 * Spell Crafting: Andrew is able to craft spells to a limited degree as when he crafted a spell to remove a monsters' ability to track and sense demigods, and a spell to automatically claim the gods' children without having them claim themselves.
 * Magic Sensory: Andrew is able to sense what magic someone is going to use and when magic is cast within a couple miles away from him.
 * Mist Control: As a son of Hecate, he can control the Mist. This ability means he is able to use the Mist to alter mortals memories and perceptions, also he can use it to summon a 'Mistform'.
 * He can create illusions.
 * He can create false memories.
 * He can make monsters invisible or have them be seen as something else.
 * He can hide locations.
 * He can summon Mistforms.
 * He can disguise and hide people.
 * He can disguise and hide objects.
 * He can influence the minds of mortals.
 * He can place people behind him.
 * He can teleport through the Mist.
 * Necromancy: As a son of Hecate, Andrew has control over the dead.
 * Power Over the Undead: Andrew can reanimate skeletons, summon Skeleton Warriors, put them to sleep, and destroy them. It is unknown how much he has increased in power since then. This is an extremely powerful ability as it literately allows him to have an army anytime he wants. However, summoning too many undead warriors at one time can cause him fatigue.
 * Summoning Deceased Souls: Andrew can summon souls of the deceased by digging a pit, filling it with food (though animal blood can also be used), and chanting in Ancient Greek.
 * Releasing Souls: He can release the souls of people that should have died but had somehow managed to cheat death.
 * Telepathy With The Dead: Andrew can telepathically communicate with ghosts and the undead.
 * Sensitivity to Death: He can sense death as it happens or when it is coming; when a person close to him dies, it comes as a ringing in the ears. In addition to that, he has a deep knowledge of the Underworld and knows when a person's life is being judged in the Underworld.
 * Life Aura: Andrew can sense someone's life force.
 * Power Over Ghosts: As a son of Hecate, he can control ghosts, such as taking hold of them by hand or forcing them to be silent with a gesture.
 * Ghost Transformation: Andrew can kill mortals, demigods and legacies by turning them into ghosts, and forcing them into the Underworld for eternity.
 * Umbrakinesis: As a son of Hecate, Andrew has control over darkness and shadows for various uses such as solidifying it for attacks and to hide in it.
 * Shadow Travel: Andrew can use shadows as a way of transportation; however, great distances tend to wear him out.
 * Shadow Absorption and Dissipation: He can also dissipate and absorb shadows with his sword.
 * Darkness Generation: He can shoot solid bolts of darkness, and surround enemies in pitch-black clouds of lightless space.
 * Darkness Shields: He can solidify shadows into virtually impenetrable shields.
 * Invisibility: He can use shadows to cover himself in darkness to become invisible.
 * Umbrakinetic Healing: He can heal himself and others using darkness (minor injuries).

After learning Egyptian Magic at Brooklyn House, Andrew is able to use Egyptian Magic like any other Magician. His spells are black. Like Sadie, he is also very proficient in magic.
 * -|Magician Abilities=
 * Hieroglyphic Spells: Andrew is capable of using hieroglyphic spells. She has an affinity for them and is able to cast powerful hieroglyphic spells.
 * Hieroglyph Understanding: Andrew has an innate ability to understand hieroglyphs, rendering him capable of performing complex hieroglyphic spells.
 * Divine Words: Andrew is capable of using Divine Words and using them more than hieroglyphic spells.
 * Elemental Magic: Andrew is a skilled elementalist and is able to use all four elements, except cheese to launch devastating attacks.
 * Animal Charming: Andrew is a skilled Animal Charmer and can summon, communicate with, control, and shapeshift into all kinds of animals.
 * Healing Magic: Andrew is a skilled healer and is able to cure all sorts of wounds, illnesses, diseases, and magic afflictions.
 * Necromancy: Andrew is a powerful Necromancer and can raise the dead for all sorts of purposes such as to attack people, defend people, answer questions, even haunt in dreams, and tell the future.
 * Surveillance Magic: With concentration, he can lower her vision into the Duat.


 * -|Magical Items=
 * Spell books: Leather bound spell books with all kinds of spells and potions, and magical information in them. Some of the spell books were a gift from Hecate after he was Claimed at Camp Half-Blood, while the rest he got from the cabin.
 * Stygian Iron sword: A three feet long sword that was said to be "black as nightmare". Like all Stygian Iron weapons, it glows a faint dark purple light. It was forged and a gift from Hecate when he was Claimed at Camp Half-Blood.
 * Stygian Iron daggers: Two one foot long daggers with an ornate design that was said to be "black as nightmare". Like all Stygian Iron weapons, they glow a faint dark purple light.
 * Pig Balls: Sphere-shaped balls that can turn people into piglets. He found the Pig Balls in his cabin among the many magical objects.
 * Mistform Cards: Magical cards used to summon Mistforms. He first found them in his cabin among the collection of magical objects and weapons.
 * Scrying bowl: A bowl filled with water or oil to see faraway places and communicate with other children of Hecate, sorcerers, and magicians.
 * Scrying mirrors: Mirrors enchanted to see faraway places and communicate with others.
 * Enchanted mirrors: Mirrors enchanted for a specific purpose. One mirror acts as a computer or TV without needing Wi-Fi or cable.
 * Stygian Iron chariot: A Stygian Iron chariot used to pull his two black horses or his two tame, friendly Hellhounds.
 * Wand: Andrew was given a wand as an initiate.
 * Staff: Andrew was given a staff Sadie Kane.
 * Magician's Box: A black leather satchel that has a papyrus, stylus, ink, some wax, other protective charms and amulets, and a ball of twine.
 * Nefertem's Balm: A healing salve used to heal wounds. Andrew uses this in the infirmaries and on quests when a person is injured.