Board Thread:Antaeus' Arena: Audience Chamber/@comment-4531192-20140102134332/@comment-26484881-20140105174709

You cannot truly say who will win indefinitely because both sides have their advantages and disadvantages. Here are some that (I happened to observe) you would want to consider:

Camp Half Blood:

- Relies heavily on individualized fighting (one-on-one)

- Extensive training regimen designed for maximum agility and battle-prowess (Finish the fight quickly)

- More magic reliant in open field battles (As opposed to Camp Jupiter, or rather, what I have noted)

- Flexibility in combat

- Uses the phalanx occasionally

- Where as combatants from Camp Half Blood are not as disciplined or as well armoured sometimes (compared to their Roman counterparts), they excel in using terrain and speed to their advantage; flexibility in battle is key

- Lack the cohesion of the Roman Cohors - Century - Contubernium structure of the Legion

- If used effectively, they have a sizable cavalry core consisting of flying Pegasi with which they can easily flank and destroy the Romans in pitch battle (Remember, foot soldiers are only a means of holding the enemy soldiers in place so that other mobile forces can flank them and crush them morale-wise -they are surrounded, we're all dead kind of thinking- or literally).

Camp Jupiter:

- Produces some of the most well-trained and disciplined soldiers in the Riordan Universe

- Fighting style is designed to kill/maim to efficiently cripple or incapacitate permanently an enemy (The gladius, the short-sword used by Romans, was designed especially to thrust or slash)

'''- Heavily armoured compared to their Greek counterparts: While the Greeks sometimes make use of bronze chestplates, they will more likely use leather cuirasses, which offer decent protection and allows for more agility. The Lorica Segmentata, Galea (Helmet), Greaves, underarmour, and braces are designed to stop projectiles (such as javelins, arrows, etc) and blades from piercing them quickly. In essence, the Romans are juggernauts, they can be killed/wounded, but it is hard to.'''

- They are somewhat mobile, but are ultimately hampered down by their equipment (Roman equipment could sometimes be the equivalent of your own weight or double that!)

'''- In close quarters, the Greek Camp Half Blood hoplite will be hard pressed to defeat the legionary. It is possible but in a straight out sword match, they have a chance of losing because of the cruel effectiveness of Roman equipment (the Roman Scutum, shield, is like a huge rectangular wall and does not allow your enemy to see where you will attack from. The armour is somewhat difficult to penetrate, and the sword the Roman wields is designed to kill you/maim you, not injure minorly/knock you out.'''

'''- While the Romans have the advantage in equipment and discipline, they lack flexibility, as has been said before. Too often, the Roman legion is highly-susceptible to ambushes and flanking maneuvers, as proved at Teutoberg Forest and Carrhae'''

'''- Roman cavalry is non-existant, as horses/pegasi are reserved for the higher up officers such as the Duces Legionis. Thus, they can be flanked easily'''

- The Romans have eagles, which can serve as scouts and carry (and drop) projectiles, air superiority is key.

'''- The Romans seem to (or from what I've observed) rely less on magic and more on physical prowess. Well placed traps and the use of magic can easily disrupt close packed Roman formations and cause them to scatter. Magical abilities and items are key in battle.'''

'''- Disciplined, tight packed formations can be their undoing. Well placed projectile shots from ballistae, onagers, or any other projectile launching siege weapons will devastate the ranks of the legion, as in battle order, the Romans march in close ranks.'''