Capture the Flag

The Campers in Camp Halfblood play capture the flag using real swords, armor, magic weapons, exc. This activity is a long tradition and is held frequintly.

Rules
Two cabins lead the fight (commonly Ares' and Athena's as said by Luke), the gamefield is the entire forest and the river is the boundery line, and all magic items are allowed. The flag must be pronomently displayed, and have no more than two gaurds. Prisoners may be disarmed, but may not be bound or gaged. No killing or maiming is allowed. Chiron serves as the reforee and battlefield medic.