Egyptian Magic

Magic, is the way in which a magician converts energy into something usable, such as a spell. Magicians must be extremely careful while doing magic because if they exert too much energy, their soul will burn.

Divine Words
Divine Words are Ancient Egyptian pronunciations for words; magicians speak them to morph or create reality. To use them, no papyrus or other equipment, such as amulets, shabti, potions, and statues, are needed. When Sadie Kane was the host of Isis, she could speak Divine Words fluently. However, due to giving the goddess up, she needs to resort to using the Path of Isis to speak them.

Carter Kane can, due to being the former host of Horus, summon the Eye of Horus symbol effortlessly. It is displayed that to be Chief Lector, a magician needs to be able to speak a good number of Divine Words. Former Chief Lectors Iskander and Desjardins were strong enough to summon a cloud of hieroglyphs around them.

Known Hieroglyphic Spells
Ma'at - This is the strongest spell ever and can restore order in times of chaos or disaster. Used by Sadie in The Serpent's Shadow.

Ha-di - This is a spell which causes the target to explode. Used by Sadie and Jacobi.

Hah-ri - This is a spell which causes silences. It can be used to disable earthquakes and put people to sleep. Used by Sadie.

Ha-tep - This spell desroys all negitave feelings and also calms rogue creatures. Used by Carter.

Ha-wi - This is a spell used to strike the opponent. Used by Set and Carter.

Hi-nehm - This is a spell used to join or re-construct broken objects. It can also be used to connect two things like statues and shadows or pebbles and rocks and can even be used to bind a sheut to a shabti once it is summoned inside. Used by Sadie, Walt, and Amos.

A'max - This spell summons a small fire. It is the opposite of ''Maw. ''Used by Amos.

Sa-hei - This is a curse which brings down entire buildings like the hall of ages. Used by Kwai.

Maw - This spell summons a small tide. It is the opposite of A'max. Used by Carter.

N-dah - This is a spell used to enforce a protective circle and protect yourself. Used by Sadie and Carter.

Heh-sieh  - This causes something to halt and turn back. Used by Desjardins.

W'peh - It is used to open things. This spell is best written down on papyrus. Used by Sadie, Zia, and Julius Kane.

Sahad - This spell is closely related to W'peh except that it unlocks doors and opening is not involved. Used by Sadie and Zia.

Tas - This causes a bit of twine to wrap around a foe. It can also disable any present magic. Used by Sadie, Carter, Zia, Julius, and Setne.

Heqat - It is the command spell to transform a rod into a staff and to summon a staff.Used by Sadie and Leonid.

Med-wah - A spell used to communicate between two or more different languages by turning all present languages into ancient egyptian. Used by Amos.

Fah - A spell that is used to release another spell's magic. Used by Sadie and Isis.

Hapi u-ha ey pwah - A spell used to summon Hapi, the God of the Nile. This can only be used in the Nile. Presumably used numerous times by Setne prior to the books. Used by Setne and Carter.

Se-kebeb- This spell can encase target into snowmen and coat the floor in ice. Used by Felix.

Isfet-  - This spell is used to reek chaos. Used by Apophis.

L'mun - This spell turns releases a dark cloud which turns the user(s) invisible. However the spell requires black linen and the same number shabtis as the number of people. Used by Zia and Carter.

Sa-per - This spell causes the target to completely miss their target. Used by Alyssa.

Drowah - This spell causes a wall of light to appear to separate two things or defend something. Used by Sadie in The Serpent's Shadow.

Ok this is cool magic and all but do we really need Se-kebeb?- Ask's that question.

Types of Magic
Hieroglyphic Spells: These are nomal magic spells by using hieroglyphs. They are written on papyrus and can be used for with other equipment. Hieroglyphs, if spoken, are called Divine Words and they don't need papyrus to perform spells. To speak Divine Words, the Paths of Isis and Thoth can be harnessed.

Example: Sadie Kane (Path of Isis), Amos Kane, and probably every other magician in the world.

Elemental Magic: This magic controls the elements, mainly fire, water, wind, earth, and cheese. The Paths of Isis and Thoth can be used in general to perform elemental magic except lightning, as that is chaos magic. However, it is best every element's individual goddess is used for absolute control of casting the element.

Example: Zia Rashid, Sadie Kane (Path of Isis)

Swordplay: If people aren't skilled in magic, they can become swordsmen. Swordsmen are just as deadly as magicians and are fast warriors. Normally, it is normal for people skilled in swordplay to choose to learn combat magic. After successfully fighting with a battle avatar, they are gifted with boosted reflexes in battle.

Example: Carter Kane

Combat Magic: This is the ability to summon a holographic shell around oneself. It is called a combat avatar and it increases strength and senses to a deadly extent. People with skill in swordplay usually follow this magic and after using the avatar, they have augmented reflexes in battle. The Paths of Horus, Bast, Sobek, and Set can be used to do combat magic.

Example: Carter Kane (Path of Horus), Julian (Path of Horus)

Necromancy: Necromancers summon the undead from the ground, and get them to serve you. However, rogue spirits can be called and it is dangerous as these spirits can mislead you. Sometimes, you can even bring the soul back to life. The Path of Osiris (and presumably Anubis) can be channeled to use necromancy.

Death Magic: This magic turns objects to dust or rubble. Death magic sends the victims to the underworld. The power of this magic is gray. The Path of Anubis (and presumably Osiris) can be harnessed to do death magic.

Example: Walt Stone (Path of and Eye of Anubis)

Fist of Horus
This spell is done with the power of Horus, the war god. It can be used by channeling the Path of Horus, like Carter Kane, or being the host of the war god. You pull your arm back, and push your fist forward with force. The Eye of Horus becomes imprinted on the victim. After using it the first time with divine magic, Carter has become a true master at performing it, and the Fist of Horus is his trademark ability. He has even invented a karate version of the spell, which is more concentrated and stronger.

Khepri's Shield
A spell used by harnessing the power of Khepri. It can either be channeled using the Path of Ra or being the host of the sun god. Zia Rashid is the Eye of Ra-Khepri and thus, she can use this spell. It summons a orange fire shield, which can absorb the power of the opponent. Khepri's Shield can also be used to protect yourself from diseases or dangerous chemicals in the air. Zia has mastered this spell and she is able to do it, anytime.

Seven Ribbons of Hathor
A spell which summons seven ribbons and binds a god or magician, banishing them to the Duat. This was used by Zia Rashid against Serqet, goddess of scorpions, in the British Museum when she was trying to save Carter and Sadie Kane. However, this spell can only be used once an year due to its immense restricting force. Setne has the Ribbons of Hathor to prevent him from going on a killing spree.

Glamor
A spell that deceives the weak minds of mortals, allowing a god or magician to appear differently. Once a magician becomes aware of the spell, their glamor becomes see-through. However, on mortals, it works just fine and it is effective to move around security.

Telepathy
This is the art of manipulating another's mind with one's own. Used by gods and Magicians alike, it has many applications. It can be used to overpower the will, forcing the target to perform actions against their choosing, such as when Set possessed Amos Kane. When used for benign purposes, it can enable quck resolutions and remove obstacles to one's goals, as observed in Amos' manipulation of the Policeman in Sadie's grandparents' flat.

Forceful Sleep
A spell to force sleep onto another opponent. This is also handy against security and if they unexpectantly turn on you. However, how to cast the sleep spell is hard to remember and so it can take a little bit of time. Little more is known about this spell. It is used by Carter when he and Walt Stone were in London, and Carter also describes his memory about the sleep spell.

Portal Summoning
This magic is used to go from one place to the other. However, it is no easy art, and therefore can be done with artifacts. It can also be done with anything in the shape of a pyramid or obelisk. A portal is described a swirling vortex of sand. A portal cannot be used in the Demon Days unless using the power of a magic god like Isis or Thoth. When Apophis was loose, the portals didn't reach their destination as displayed by Sadie.

Scrying
A magician learns to scry as an initiate. Scrying involves a spell with a bowl of oil to see other faraway places. If the place is being concealed or in presence of a god or goddess, the bowl will erupt in black flames which are lethal in a close distance.

Execration
This magic is very powerful and destructive. Execrating someone is banishing the thing forever or, in gods case, for half a dozen centuries. It was first used by Vladimir Menshikov on his minion, Death-to corks, to summon Set. It was used again by Michel Desjardins to execrate Apophis for a while, leaving time to the Kane siblings to teach other magicians the Path of the Gods. It is even more effective if the one of the victim's parts of the soul is being used, like the ren (true name) or sheut (shadow). Sadie and Carter Kane eventually come up with a plan to finally destroy Apophis by execrating his sheut. The spell takes the power of both Kanes and Horus and Isis to work, but they succed in execrating Apophis' shadow, destroying him. The knowledge that this can be done is kept extremly secret by the gods as it can be used to destroy them as well. While restoring Bes' ren using his sheut, Walt Stone has Sadie do it by reversing an execration spell once he has captured the sheut in a shabti. This returns the sheut to Bes and restores him to normal.