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Apollo, a user of biokinesis.

Biokinesis is the ability to manipulate and modify one's anatomy. The gods have vast biokinetic abilities as they can alter their height, eye color, and appearance in the blink of an eye. However, it can also be used to heal either themselves or others as well creating uncurable diseases. Furthermore, it could also be used to alter someone's genes, body parts and if someone has the proficiency to make it work, it could either revive the dead or stop the aging process and thus grant a form of immortality.


  • Healing (Vitakinesis)
  • Creating diseases
  • Control the aspects of a creature's biological make-up
  • Enhance senses and biological functions
  • Manipulating the body's appearance
  • Physical adaptions/distortions/augmentations
  • Adapting (breathing under water when you're about to drown, etc.)
  • Controlling blood (Hemokinesis)
  • Bone/skeletal manipulation (osteokinesis)

Some of the uses of biokinesis get a separate name like hemo-, osteo- and vita-. The last one being the most used regarding biokinetic powers in the Percy Jackson and the Olympians series.

Known Users


  • The gods and Titans will most likely possess these powers to some extent with the deities of healing (Apollo, Asclepius, Aceso, etc.) being the absolute experts on the field outmatching even the other gods in regard to biokinesis.
  • The shape-shifting and size manipulation the Olympians use every now and then could be a form of this.
  • Percy possesses a variation of vitakinesis. In The Mark of Athena, Percy heals Jason after being submerged by the nymph's water. Also, in the movie he healed Annabeth's wrist by means of water.
Demigod Abilities: ADHD | Ancient Greek | Aphrodite's Blessing | Ares' Blessing | Artemis' Blessing | Clear Sight | Dreams | Dyslexia | Latin
Object Manipulation: Air | Anatomy | Atmosphere | Bones | Darkness | Dead | Earth | Electricity | Fears | Fire | Healing | Ice | Illusions | Light | Locks | Love | Luck | Machines | Magic | Memories | Metals | Objects | Peace | Portals | Plants | Poison | Sleep | Sound | Temperature | Time | War | Water | Wealth | Weapons | Youth
Egyptian Magic: Animal Charming | Binding Magic | Combat Magic | Death Magic | Divine Words | Duat Travel | Duat Usage | Divination | Elemental Magic | Healing Magic | Necromancy | Path of the Gods | Statuary Magic | Storm Magic | Surveillance Magic | Sympathetic Magic
Other Abilities: Alf Seidr | Charmspeak | Curse of Achilles | Death Trance | Empathy Link | Immunity | Mist Control | Monster Sense | Prophecy | Rune Magic | Seasons Alteration | Shadow Travel | Shapeshifting | Teleportation | Vocal Mimicry | Zoolingualism
Skills: Alf Sign Language | Archery | Axemanship | Greek Training | Horsemanship | Knifemanship | Legion Training | Morse Code | Multilingualism | Musical Aptitude | Old Norse | Polearmsmanship | Swordsmanship | Weaving