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Telekinesis is the ability to move things without touching them.

Percy Jackson and the Olympians

The Sea of Monsters

When Percy Jackson, Annabeth Chase, and Tyson are caught after sneaking on to the Princess Andromeda, they are brought before Luke Castellan. When the trio is brought to him, the son of Hermes summons nearby chairs for them with a wave of his hands.

The Heroes of Olympus

The Lost Hero

During a meeting of all the cabin counselors, Lou Ellen magically removed Miranda Gardner's nose from her face, and Miranda was trying to get it back. She failed until Chiron told Lou Ellen to give Miranda her nose back.

The Kane Chronicles

The Red Pyramid

Carter opens the front door of Brooklyn House by extending his hand and the door lifts up, following his movements. He later uses it to open the door of his dormitory in the First Nome. After releasing Horus, Carter can still use telekinesis to move statues, ceiling, beams etc. although it requires more effort.

The Throne of Fire

Carter uses telekinesis to evaporate the water surrounding Zia Rashid's tomb. By channeling the power of Horus, Carter's telekinesis becomes much stronger and he is even able to part the Nile, destroying water demons attacking him and Bes. As the Eye of Horus, Carter can use telekinesis to summon his sword to his hand. Carter's telekinesis is also amplified with the crook and flail of Ra, enabling him to force gods such as Babi and Nekhbet to bow, pledge their allegiance to him and deflect Kwai's powerful storm magic despite being in a weakened state.

The Serpent's Shadow

Jaz hurls enemy magicians that were attacking her.

Demigods & Magicians

The Crown of Ptolemy

Carter displays telekinesis on a magic rope to effortlessly deflect a stream of fire the near-immortal Setne sends at him.

Abilities

  • Move objects and people to one’s self or others.
  • Move objects and people away from one’s self or others.
  • Levitate objects and people in midair.

Known Users

Abilities
Demigod Abilities: ADHD | Ancient Greek | Aphrodite's Blessing | Ares' Blessing | Artemis' Blessing | Clear Sight | Dreams | Dyslexia | Latin | Superhuman Agility | Superhuman Durability | Superhuman Speed | Superhuman Strength
Object Manipulation: Air | Anatomy | Atmosphere | Bones | Darkness | Dead | Earth | Electricity | Fears | Fire | Healing | Ice | Illusions | Light | Locks | Love | Luck | Machines | Magic | Memories | Metals | Objects | Peace | Plants | Poison | Sleep | Sound | Temperature | Time | War | Water | Wealth | Weapons | Youth
Egyptian Magic: Animal Charming | Binding Magic | Combat Magic | Death Magic | Divine Words | Duat Travel | Duat Usage | Divination | Elemental Magic | Healing Magic | Necromancy | Path of the Gods | Statuary Magic | Surveillance Magic | Sympathetic Magic
Other Abilities: Alf Seidr | Charmspeak | Curse of Achilles | Death Trance | Empathy Link | Immunity | Mist Control | Monster Sense | Prophecy | Rune Magic | Seasons Alteration | Shadow Travel | Shapeshifting | Teleportation | Vocal Mimicry | Zoolingualism
Skills: Alf Sign Language | Ancient Egyptian | Archery | Axemanship | Greek Training | Horsemanship | Legion Training | Multilingualism | Musical Aptitude | Old Norse | Swordsmanship | Weaving
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